Hey, buddies! The final patch for Camp Buddy, Camp Buddy version 2.2, has finally launched for everyone to enjoy! To celebrate this, we’re holding a sale for both the PC and Mac versions of Camp Buddy! Until June 30th, you can purchase them for 20% off here on our website! You can find a full detailed summary of all the changes included in this huge update at the Patch Notes below:
Please read carefully through the post below as we guide you through how to download and install the update:
HOW TO UPDATE THE GAME to v2.2
Please follow the instructions below to download and install your update!
1) Â In order to play the new Update, you will need to re-download the Camp Buddy game (Filesize: 5.3 GB).
- For those who have purchased the game through our website, Â you will receive an email (in the same e-mail address you used to transact in BMT Micro) from us with a link to download the new version of Camp Buddy on your respective platform (Windows or Mac). However, we would like to note that all BMT Micro purchasers may also re-download the game (with no fees) at any time from BMT Micro’s website using the same link they received on purchase!
- For the patrons who were entitled to a free copy of the game, you will receive an e-mail from us with a download link  to download the new version of Camp Buddy (in the same e-mail you have used for Patreon / received your Camp Buddy v2.1 game copy)
Please be aware that sometimes emails from us go into the spam/junk folder, and check there before requesting a new download link! Please also be reminded that your product ID is not a valid purchase receipt. We can manually verify your purchase from your email, but emails with valid proof or purchase will be prioritized.
Once the game is downloaded, please extract the software like below:
2) Â Once the extraction is complete, please click the “Camp Buddy.exe” file in the new folder, and the game will run! Please also note that Saves and Gallery data may not cross over from the previous version, and if you encounter an error when loading a save please delete that save in order to resolve the issue. We apologize for the inconvenience!Â
This update is free for everyone who purchased and are entitled to a free copy of the game.Â
Celebration Sale!
Like we mentioned at the start of the post, in order to celebrate this final, huge update to Camp Buddy, we’re holding a sale! From now until June 30th, you can get Camp Buddy PC or Mac for 20% off! Make sure you pick it up at this limited-time discount while you can, buddies!
Closing Message
With this update, the base game of Camp Buddy has been fully completed, and there will be no further updates to the game (unless in the case of crucial errors or for translations)! We want to thank everyone for all of their support and patience with us through this development journey, and we are so happy with where the game has gone and how far it has come since the beginning! Although this is the end of Keitaro and his friends’ journey throughout the camp, it’s by no means the end of BLIts journey, or even Camp Buddy! With the release of Patch 2.2, we will now be focusing all our efforts onto the Camp Buddy Expansion Pack, featuring Yoshinori Nagira pursuing either Aiden Flynn or Goro Nomoru! You can all expect more news about it, as well as future projects, very soon!
Thank you all very much, and we’ll see you soon, buddies!
If you need help, please don’t hesitate to send us an email at: [email protected]Â
Lots of love,
-BLits Team
Uhm how to buy sr?
Can you add pls the purchase an APK for mobile devices
heiii
How to download this new version
Join
Hi how can i join or download the v2.2. Thanjs
Hi,
I was wondering if the creators ever planned to create an animation for Taiga’s beach scene?
Good
Uh what if i missed the patch for the game? i kept putting off updating it and not the patch page is saying its not found. -_-; I was finally going to do it too lol
Hope there will have more scenes of Seto ,Please!! Orz
When I open the game and play it, it’s very laggy, not sure if it’s because of the file size or something. The game before this last update, it went fine. But no matter what, I will play it, because I still love this game <3
Ps, I hope you guys could maybe consider putting Naoto as the third option for Yoshinori? ahaha ;D
Is anyone else experiencing lag with scenes? Especially when characters swap places? Audio is also stuttering sometimes.
Since Camp Buddy is a visual novel, the quality of the text is crucial (in any language). So, please, DO NOT just ask anybody to translate it. The game is worth a great, immersive and fun to read translation for sure! Find real translators. <3
While I incline to agree with your statement, given the possibility of CB being translated into vast amount of languages (at least the most widespreaded ones) and taking into account enormous scale of work – it might be far too expensive. Probably it would be best setting some sort of an interview among the interested ones. I’m sure that there will be willing to help fans with adequate language level and modest pricelist. But it is just my thoughts on a subject. xDD
I completely agree. After all, we’re talking about a game devoloped by a small studio, not a big company.
The thing is that there are way too many players interested in participating in the process who might lack the language skills (both source and target language) to do a proper job.
As a translator and video games localizer, I can assure you most of us have special (and modest) pricelists for indie developers – and we’re usually open to discuss them! 🙂
True as well. Except a few but’s. Only translation itself won’t be enough. There are also proofreading, mistakes correction, line length adjustment, etc. And all this has it’s own separate price.
And don’t forget the most important – translator MUST be familiar with the material he will be working on. So even 5 cents per word for professional translation bureaus might be out of the question.
And best of luck, colleague!
You’re absolutely right. The process is more than just translating the text, clearly. The level of polishness, let’s say, would depend on the available budget – Not even all big-budget games do linguistic testings, for instance.
As per line length adjustment, knowing in advance an approximate character limitation, it shouldn’t be a problem. Especially, being already familiar with the material, in my case.
I’d like to think I can portray properly the characters’ different traits through their speech (which, to me, is essential), and I’m more than willing to discuss a proposal with the dev team. 😀
Also, I really appreciate your insight on this. It’s nice to discuss these topics with people that actually know the industry!
Let’s just hope we both will have a chance to work on translation if BLits decide it’s worth it.
I have a question what if people lost their game in their PC ?
Please don’t do this creator character cameo thing again. It’s so sad getting attached to a character only for them to disappear. RIP Knox
Knox’s cameo is in the game again! He has replaced Rayne on Hunter’s route!