Fellow Olympians, our team has enjoyed a refreshing break and are now back, but even still, several members of our team have continued development of Jock Studio, and are ready to bring you another Development Update! Please read the full text of the update, as it contains information for all fans of BLits Games and Jock Studio!

Development Diary 10 – Lighting, Crowdart, Oracle Phone Apps and Puppet Animations!

We’re diving straight into our 10th Development Diary, featuring previews of what the team’s been up to since our Demo 2.0 Announcement in early August!

Part 1 – Background Variants

To start this update, we’re taking a look at the background department – over the past months, we’ve shown many of the different backgrounds of Olympus U come to life, with each being rendered in a beautiful, sunny day!

But the sun doesn’t always shine on Olympus U – eventually, it sets and transitions to nighttime during your adventures around the campus. With that in mind, Kyun has been hard at work making sunset and night variants for each of the backgrounds. Check out a sample of the University Center below:

You can look forward to seeing even more backgrounds with various lightings when Jock Studio Demo 2.0 releases later this year!

Part 2 –Crowd Art

Continuing with the background department, several members of our team have also been working hard to bring a new layer of life to Olympus University – background crowds! All public backgrounds have been filled with plenty of people, making the campus feel even more alive than ever before! This aspect of the project has been 3D Modeled by Micman, and the artwork has been completed by Magia, as well as a new assistant artist, AlexW! Check out a few samples made by all three of them below:

Crowd Art isn’t just for immersion, it’s also a backer reward for members of the Varsity and Bachelor Tiers! Some of you may remember the character designs for each of these backers revealed a few months back, and we’re happy to say that each of the characters has been integrated into the various different backgrounds! Check them out below:

We hope our superbackers are happy with their character’s integration into these backgrounds, and you can look forward to seeing them in Demo 2.0! In the meantime, please welcome AlexW to the team, as his role will go beyond the crowd art and into further tasks too!

Part 3 – Oracle Phone Apps

During our Demo 2.0 Content reveal, we showed a bunch of designs for the new Oracle Phone Apps present in Jock Studio, and we’re happy to report that many of these apps have already been programmed and implemented into the game by our programmer, Zais! Check them out below:

First up, the gameplay settings have been updated to be included as part of the Oracle Phone! You can easily access this menu anytime, updating your preferred volume, screen mode and more! In the game’s full release, you’ll also be able to use this menu to customize some more spicy features, such as the Body Hair Toggle and X-Ray Mode!

Next up is the Vault App, otherwise known as Ace’s inventory! This important app will help you keep track of all items on your person, from consumables, to gifts and key items! You can also check your money, view item details, and even use or discard items here! Stay tuned for more information about the Inventory & Item System, but you can get a first taste of it during Demo 2.0!

Both of these apps will be included in Demo 2.0, and will have even more expanded features in the full game! You can also look forward to more app previews in future development updates, as there’s even more to come!

Part 4 – New Puppet Animations!

As a final part of our update, we wanted to show something spicy – a few months ago, we previewed a very early teaser of our new puppet models in a solo situation, but what good is a sexy time without a friend~?

This is just one of many sexy animations worked on by Monacodingo and Zemyx, and you can already see the ‘versatility’ of this feature – just imagine the possibilities! You can look forward to more information about these animations in the future, as well as experiencing them for yourself in Demo 2.0!

Closing Word

That’s all for this update, Olympians, but we want to thank everyone for their patience with us while some of our team took a much-needed break this past month! We’ll now be spending our time focusing and working hard on Demo 2.0 – there’s still a ton of work to be done to make it the best version possible in time for release!

Our next development update will be in November 2024, so please stay tuned until then, and thank you again for all of your support and patience!

In the meantime, many BLits fans may remember that October is the BLits Anniversary Month! To celebrate, we’ll be back with another post and announcements next week, so please stay tuned!

Thank you as always for your support, Olympians! See you next week!

Lots of love,

~BLits Games